^.^Well, for XP there's lots of tutorials I'd found here when I was getting started:rpgmaker.net/tutorials/rmxp/And for ACE, I'd explore here Forums like this: or on da are great places for written tutorials.If there's some aspects you don't understand as well, you can google it and find plenty of info there.
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I also did some page renovating, so that these tutorials will be easy to find later! I’m writing up the next one as we speak and it’ll be posted tomorrow morning at 8 as usual.
Back to your regularly scheduled programming.)Hey there everyone, and welcome back to the third installment of Tutorials with the Ren'Pyheldesk!
For example, in the creation of a friendly relationship you would have your Sim “Be Nice” to another Sim that you are trying to become friends with.
The DSE is a framework for writing games based on events that are triggered by statistics.
Depending on what program you're hoping to make, there's plenty of tutorials to see. I'd suggest to have a very basic game idea, even if it's just "Get the party through the town, beat up the one boss in the field and success, rescue the princess!
I can also direct you to webpages with written information.This should be called from init code to declare a stat.name - The name of the stat, used to caption it when the stat is displayed.You still have multiple endings, they player just sets down a path and sees it to the end. " so you have a good idea what to begin programming.var - A string containing the name of the variable that contains the stat.